My name is Andreas Ganske. I am a mobile game and software developer. I graduated with my master‘s degree in late 2017 at the Humboldt Universität zu Berlin.
Started teaching myself programming and game development in the 7th grade without books or tutorials, I became fascinated of creating software that others can enjoy. Since 2010 I develop games professionally at different companies and successfully launched several projects.
After working for Dutyfarm as a freelancer and working student, where I taught myself to develop for iOS, I joined Wooga in October 2012 and successfully worked on several games during my ongoing employment as a frontend engineer. I spent my last 4 years at Wooga working on Jelly Splash. Since summer 2018 I’m preparing to launch a startup in the digital mobility market.
I am a very passionate developer, always looking for perfect solutions but with efficiency in mind and the goal to deliver on time. My skills include developing in Swift, Objective-C, PHP, Java and a lot of other programming languages. I also have strong knowledge about iOS and various game-related libraries like cocos2d, SpriteKit.